static const char *TAG = "random"; #include #include #include #include #include "presets.hpp" #include "utils.hpp" /* static const int8_t ndist[64] = {-127, -104, -92, -84, -77, -72, -67, -62, -58, -55, -51, -48, -45, -42, -39, -37, -34, -32, -29, -27, -25, -22, -20, -18, -16, -14, -11, -9, -7, -5, -3, -1, 1, 3, 5, 7, 9, 11, 14, 16, 18, 20, 22, 25, 27, 29, 32, 34, 37, 39, 42, 45, 48, 51, 55, 58, 62, 67, 72, 77, 84, 92, 104, 127}; int norm(int mean) { return (mean * 128) / ndist[esp_random() % 64]; } */ static inline Color fade(Color c, unsigned int i) { return { (uint8_t)((c.r * i) / 255), (uint8_t)((c.g * i) / 255), (uint8_t)((c.b * i) / 255) }; } struct Sparkle { Sparkle() : start_us(0), end_us(0), pos(0) {} Sparkle(Color _color, int64_t time_us, int mean_dur_us, int len): start_us(time_us), end_us(time_us + (mean_dur_us)), pos(esp_random() % len), color(_color) {} bool expired(int64_t time_us) { return time_us >= end_us; } uint8_t intensity_at(int64_t time_us) { if (time_us < start_us || time_us >= end_us) return 0; int64_t midpoint_us = (start_us + end_us) / 2; if (time_us >= midpoint_us) time_us = start_us + (end_us - time_us); return (((time_us - start_us) * 255) * 2) / (end_us - start_us); } Color color_at(int64_t time_us) { return fade(color, intensity_at(time_us)); } int64_t start_us; int64_t end_us; int pos; Color color; }; class SparklePattern : public Pattern { private: struct State : Pattern::State { State(int n) : n_sparkles(n), sparkles(new Sparkle[n]) {} ~State() { delete[] sparkles; } int n_sparkles; Sparkle *sparkles; }; public: SparklePattern(const Color *_colors, int _n_colors, int _duration_ms, int _delay_ms, int _density) : n_colors(_n_colors), colors(_colors), duration_us(_duration_ms * 1000), delay_us(_delay_ms * 1000), density(_density) {} ~SparklePattern() { if (colors) delete[] colors; } State* start(int len) const { return new State((len / density) + 1); } void step(Color pixels[], int len, Pattern::State *_state) const { State *state = (State*)_state; int64_t now_us = time_us(); memset(pixels, 0, sizeof(*pixels) * len); int64_t start_us = now_us; for (int i = 0; i < state->n_sparkles; ++i, start_us += delay_us / state->n_sparkles) { Sparkle &sparkle = state->sparkles[i]; if (sparkle.expired(now_us)) { sparkle = Sparkle( colors[esp_random() % n_colors], start_us, duration_us, len ); } else { pixels[sparkle.pos] = sparkle.color_at(now_us); } } } private: int n_colors; const Color* colors; int duration_us; int delay_us; int density; }; Pattern* json_sparkle_pattern(cJSON *pattern, const Presets::ColorMap &colormap) { int duration_ms = 250; int delay_ms = 3000; int density = 10; int n_colors = 0; Color *colors = NULL; if (pattern->type != cJSON_Object) { ESP_LOGE(TAG, "Not an object: %s", pattern->type); return NULL; } cJSON *jcolors = cJSON_GetObjectItem(pattern, "colors"); if (!jcolors || jcolors->type != cJSON_Array) { ESP_LOGW(TAG, "No colors in %s", pattern->string); } else { n_colors = cJSON_GetArraySize(jcolors); colors = new Color[n_colors]; int i = 0; cJSON *jcolor; cJSON_ArrayForEach(jcolor, jcolors) { colors[i++] = Presets::json_color(jcolor, colormap); } } cJSON *jnum = cJSON_GetObjectItem(pattern, "delay"); if (jnum) { if (jnum->type != cJSON_Number) { ESP_LOGE(TAG, "Not a number: %s", jnum->string); } else { delay_ms = jnum->valuedouble * 1000.; } } jnum = cJSON_GetObjectItem(pattern, "duration"); if (jnum) { if (jnum->type != cJSON_Number) { ESP_LOGE(TAG, "Not a number: %s", jnum->string); } else { duration_ms = jnum->valuedouble * 1000.; } } jnum = cJSON_GetObjectItem(pattern, "density"); if (jnum) { if (jnum->type != cJSON_Number) { ESP_LOGE(TAG, "Not a number: %s", jnum->string); } else { density = jnum->valuedouble; } } if (n_colors == 0) { n_colors = 1; colors = new Color{255,255,255}; } return new SparklePattern(colors, n_colors, duration_ms, delay_ms, density); }