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Fix PPU sprite 0 hit init

v2
Nathaniel Walizer 9 months ago
parent
commit
d6e4d9bce0
1 changed files with 2 additions and 0 deletions
  1. +2
    -0
      src/ppu.c

+ 2
- 0
src/ppu.c View File

@@ -11,6 +11,8 @@ void nes_ppu_init(nes_PPU* ppu, nes_PPU_Memory* mem) {
pal[0] = pal[4] = pal[8] = pal[12] =
pal[16] = pal[20] = pal[24] =
pal[28] = 0xFFU;

ppu->hit_line = -1;
}




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