30 Révisions (07486046c2def0f00f31998f80693d3381074405)
 

Auteur SHA1 Message Date
  Nathaniel Walizer 07486046c2 Clean up PPU and SDL render modules il y a 11 mois
  Nathaniel Walizer 10a2599afa Move scroll increment to PPU module il y a 11 mois
  Nathaniel Walizer 5d352fc5c5 Fix sprite priority (visible in SMB3 powerups and Piranha Plants) il y a 11 mois
  Nathaniel Walizer 35bef4d20b Fix split Y scrolling il y a 11 mois
  Nathaniel Walizer 1bac8d515c Add support for left background column mask il y a 11 mois
  Nathaniel Walizer 464fe79ebd Render each scanline at a time; MMC3 mapper fixup; debug output fixup il y a 11 mois
  Nathaniel Walizer 98acb09236 Fix up MMC3 ROM banks il y a 1 an
  Nathaniel Walizer 7507dc30f8 Add IRQ to MMC3 mapper il y a 1 an
  Nathaniel Walizer d68d566a49 Add ROM portion of MMC3 mapper il y a 1 an
  Nathaniel Walizer be47688d35 Add CNROM mapper; Fix up CHR ROM writes; Fix collision offset il y a 1 an
  Nathaniel Walizer 18455ad76c Add MMC1 mapper support il y a 1 an
  Nathaniel Walizer d094413864 Move VRAM mapping into mapper il y a 1 an
  Nathaniel Walizer bfb9e3df5f Add basic mapper support il y a 1 an
  Nathaniel Walizer 36ad6f4e19 Add 8x16 sprite support; create debug macros il y a 1 an
  Nathaniel Walizer d162c0c414 Clean up old CPU debug il y a 1 an
  Nathaniel Walizer 66460ee5fe Add horizontal/vertical VRAM mirroring il y a 1 an
  Nathaniel Walizer 5160cfa44f Add vertical scrolling il y a 1 an
  Nathaniel Walizer dd98891c60 Fix collision check bounds il y a 1 an
  Nathaniel Walizer 57fcc77c27 Add controller support with keyboard via SDL il y a 1 an
  Nathaniel Walizer 2f07024354 Finish smooth X scrolling il y a 1 an
  Nathaniel Walizer 1a0f6ac06e Add basic coarse X scrolling il y a 1 an
  Nathaniel Walizer ee6127cdf6 Fix basic background rendering il y a 1 an
  Nathaniel Walizer 889e8526bd Enforce realtime rendering il y a 1 an
  Nathaniel Walizer 3b3f8bd6f6 Add mirroring support to sprite rendering il y a 1 an
  Nathaniel Walizer 41536a2b8f Fix PPU timing il y a 1 an
  Nathaniel Walizer 4f46423e6d Flesh out PPU rendering by using LUTs il y a 1 an
  Nathaniel Walizer 0078a19a9e Baby's first background il y a 1 an
  Nathaniel Walizer 787bd6b739 Add skeleton SDL renderer for PPU il y a 1 an
  Nathaniel Walizer 8410cd184a Finish PPU memory mapping il y a 1 an
  Nathaniel Walizer 13456ff79a Initial commit: Everything in progress, with PPU R/W support nearly complete il y a 1 an