Nathaniel Walizer
|
1398456fc7
|
Fix CNROM CHR ROM size; Fail on bad ROM file size
|
vor 10 Monaten |
Nathaniel Walizer
|
baaad1f15d
|
Fix CHR RAM saves in MMC1 & MMC3
|
vor 10 Monaten |
Nathaniel Walizer
|
c03e08c55c
|
Properly force MMC3 PRG/CHR ROM remap on state load
|
vor 10 Monaten |
Nathaniel Walizer
|
f9f6b8531d
|
Fix mapper memory leaks
This required a significant refactor to move the mapper data out of the static
struct, but in the end is a saner architecture.
|
vor 11 Monaten |
Nathaniel Walizer
|
896ef80d3a
|
Force internal mapper state update on system state load
|
vor 11 Monaten |
Nathaniel Walizer
|
b0ab1141eb
|
Add save state support
|
vor 11 Monaten |
Nathaniel Walizer
|
2b98e62edb
|
Add automatic SRAM retention on battery-backed carts
|
vor 11 Monaten |
Nathaniel Walizer
|
a694a23736
|
Fix MMC3 bank mirroring
|
vor 11 Monaten |
Nathaniel Walizer
|
a381159d4b
|
Add CHR RAM support to NROM (homebrew and testing only)
|
vor 11 Monaten |
Nathaniel Walizer
|
4f24086385
|
Add CHR RAM support to MMC3
|
vor 11 Monaten |
Nathaniel Walizer
|
62317319fe
|
Start MMC1 in mode 3
|
vor 11 Monaten |
Nathaniel Walizer
|
0d18c3857c
|
MMC1 cleanup; Emit cart info on launch
|
vor 11 Monaten |
Nathaniel Walizer
|
f1348367b6
|
Fix CHR ROM support in MMC1
|
vor 11 Monaten |
Nathaniel Walizer
|
4cdf2839b3
|
Add UxROM mapper (Castlevania, Mega Man)
|
vor 11 Monaten |
Nathaniel Walizer
|
464fe79ebd
|
Render each scanline at a time; MMC3 mapper fixup; debug output fixup
|
vor 11 Monaten |
Nathaniel Walizer
|
98acb09236
|
Fix up MMC3 ROM banks
- Gun-Nac working great
- Kirby menus are garbage
- SMB3 overworld sprites are garbage
|
vor 1 Jahr |
Nathaniel Walizer
|
7507dc30f8
|
Add IRQ to MMC3 mapper
- Gun Nac still crashing after first title screen
- SMB3 halts after game start
|
vor 1 Jahr |
Nathaniel Walizer
|
d68d566a49
|
Add ROM portion of MMC3 mapper
|
vor 1 Jahr |
Nathaniel Walizer
|
be47688d35
|
Add CNROM mapper; Fix up CHR ROM writes; Fix collision offset
|
vor 1 Jahr |
Nathaniel Walizer
|
18455ad76c
|
Add MMC1 mapper support
- Scrolling jitter artifacts evident in The Legend of Zelda
|
vor 1 Jahr |
Nathaniel Walizer
|
d094413864
|
Move VRAM mapping into mapper
|
vor 1 Jahr |
Nathaniel Walizer
|
bfb9e3df5f
|
Add basic mapper support
|
vor 1 Jahr |