Nathaniel Walizer
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c3a0dfbf42
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Add save/load state support
- Works with CHR RAM, still needs thorough testing
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8 个月前 |
Nathaniel Walizer
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6568131ec4
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Add APU Skeleton
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9 个月前 |
Nathaniel Walizer
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99009eb11e
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PPU init and cleanup
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9 个月前 |
Nathaniel Walizer
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9aee1f1d2e
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Add input support; fix cycle counts; implement frame timing
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9 个月前 |
Nathaniel Walizer
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0370da8538
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PPU rendering stub; interrupt and memory bugfixes
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9 个月前 |
Nathaniel Walizer
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eec711f630
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Fix ROM read addr mask; Fix interrupt logic; add VBlank NMI
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9 个月前 |
Nathaniel Walizer
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399fa35fa7
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Add input and PPU stage stubs
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9 个月前 |
Nathaniel Walizer
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bc911c49d5
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Add main emulator loop, mapper 0, cart loading, and peripheral stubs
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9 个月前 |
Nathaniel Walizer
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d95fe6da06
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Prepare for v2
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9 个月前 |
Nathaniel Walizer
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dc05a32636
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Add in-game menu
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11 个月前 |
Nathaniel Walizer
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dcae99a332
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Start implementing APU
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11 个月前 |
Nathaniel Walizer
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f0d45e9680
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Use single-step CPU call for 17% performance boost
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11 个月前 |
Nathaniel Walizer
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be47688d35
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Add CNROM mapper; Fix up CHR ROM writes; Fix collision offset
|
1年前 |
Nathaniel Walizer
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18455ad76c
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Add MMC1 mapper support
- Scrolling jitter artifacts evident in The Legend of Zelda
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1年前 |
Nathaniel Walizer
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bfb9e3df5f
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Add basic mapper support
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1年前 |
Nathaniel Walizer
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66460ee5fe
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Add horizontal/vertical VRAM mirroring
- Ready to add support for mappers
- Block-line background rendering presents certain artifacts in some
vertical-scrolling games like 1942
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1年前 |
Nathaniel Walizer
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57fcc77c27
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Add controller support with keyboard via SDL
- a -> A
- s -> B
- q -> Select
- w -> Start
- Arrow keys
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1年前 |
Nathaniel Walizer
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1a0f6ac06e
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Add basic coarse X scrolling
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1年前 |
Nathaniel Walizer
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13456ff79a
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Initial commit: Everything in progress, with PPU R/W support nearly complete
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1年前 |