19 Révisions (35bef4d20b62d04052061f38dcd01cf6391fe70a)

Auteur SHA1 Message Date
  Nathaniel Walizer 35bef4d20b Fix split Y scrolling il y a 11 mois
  Nathaniel Walizer 1bac8d515c Add support for left background column mask il y a 11 mois
  Nathaniel Walizer 464fe79ebd Render each scanline at a time; MMC3 mapper fixup; debug output fixup il y a 11 mois
  Nathaniel Walizer be47688d35 Add CNROM mapper; Fix up CHR ROM writes; Fix collision offset il y a 1 an
  Nathaniel Walizer d094413864 Move VRAM mapping into mapper il y a 1 an
  Nathaniel Walizer bfb9e3df5f Add basic mapper support il y a 1 an
  Nathaniel Walizer 36ad6f4e19 Add 8x16 sprite support; create debug macros il y a 1 an
  Nathaniel Walizer 66460ee5fe Add horizontal/vertical VRAM mirroring il y a 1 an
  Nathaniel Walizer 5160cfa44f Add vertical scrolling il y a 1 an
  Nathaniel Walizer dd98891c60 Fix collision check bounds il y a 1 an
  Nathaniel Walizer 57fcc77c27 Add controller support with keyboard via SDL il y a 1 an
  Nathaniel Walizer 2f07024354 Finish smooth X scrolling il y a 1 an
  Nathaniel Walizer 1a0f6ac06e Add basic coarse X scrolling il y a 1 an
  Nathaniel Walizer ee6127cdf6 Fix basic background rendering il y a 1 an
  Nathaniel Walizer 889e8526bd Enforce realtime rendering il y a 1 an
  Nathaniel Walizer 3b3f8bd6f6 Add mirroring support to sprite rendering il y a 1 an
  Nathaniel Walizer 4f46423e6d Flesh out PPU rendering by using LUTs il y a 1 an
  Nathaniel Walizer 0078a19a9e Baby's first background il y a 1 an
  Nathaniel Walizer 787bd6b739 Add skeleton SDL renderer for PPU il y a 1 an