32 次程式碼提交 (3f3c238227132e89ad5364538fa789726d76141e)

作者 SHA1 備註 提交日期
  Nathaniel Walizer 3f3c238227 Add colors to menus 11 月之前
  Nathaniel Walizer 1352754cbd Make SDL flags more portable; minor GCC warning fixes 11 月之前
  Nathaniel Walizer f9f6b8531d Fix mapper memory leaks 11 月之前
  Nathaniel Walizer f7e12ef9a9 Various memory leak fixes 11 月之前
  Nathaniel Walizer dc05a32636 Add in-game menu 11 月之前
  Nathaniel Walizer d713cdb56c Add menu support + ROM selection 11 月之前
  Nathaniel Walizer 1a1fefc1a1 Render game to texture and overlay directly to renderer 11 月之前
  Nathaniel Walizer 24a7a0c715 Add message overlay support 11 月之前
  Nathaniel Walizer 3b3f457634 Automagically determine ideal integer scale 11 月之前
  Nathaniel Walizer 668208c46f Add Win32/Win64 build support 11 月之前
  Nathaniel Walizer 07486046c2 Clean up PPU and SDL render modules 11 月之前
  Nathaniel Walizer 10a2599afa Move scroll increment to PPU module 11 月之前
  Nathaniel Walizer 5d352fc5c5 Fix sprite priority (visible in SMB3 powerups and Piranha Plants) 11 月之前
  Nathaniel Walizer 35bef4d20b Fix split Y scrolling 11 月之前
  Nathaniel Walizer 1bac8d515c Add support for left background column mask 11 月之前
  Nathaniel Walizer 464fe79ebd Render each scanline at a time; MMC3 mapper fixup; debug output fixup 11 月之前
  Nathaniel Walizer be47688d35 Add CNROM mapper; Fix up CHR ROM writes; Fix collision offset 1 年之前
  Nathaniel Walizer d094413864 Move VRAM mapping into mapper 1 年之前
  Nathaniel Walizer bfb9e3df5f Add basic mapper support 1 年之前
  Nathaniel Walizer 36ad6f4e19 Add 8x16 sprite support; create debug macros 1 年之前
  Nathaniel Walizer 66460ee5fe Add horizontal/vertical VRAM mirroring 1 年之前
  Nathaniel Walizer 5160cfa44f Add vertical scrolling 1 年之前
  Nathaniel Walizer dd98891c60 Fix collision check bounds 1 年之前
  Nathaniel Walizer 57fcc77c27 Add controller support with keyboard via SDL 1 年之前
  Nathaniel Walizer 2f07024354 Finish smooth X scrolling 1 年之前
  Nathaniel Walizer 1a0f6ac06e Add basic coarse X scrolling 1 年之前
  Nathaniel Walizer ee6127cdf6 Fix basic background rendering 1 年之前
  Nathaniel Walizer 889e8526bd Enforce realtime rendering 1 年之前
  Nathaniel Walizer 3b3f8bd6f6 Add mirroring support to sprite rendering 1 年之前
  Nathaniel Walizer 4f46423e6d Flesh out PPU rendering by using LUTs 1 年之前
  Nathaniel Walizer 0078a19a9e Baby's first background 1 年之前
  Nathaniel Walizer 787bd6b739 Add skeleton SDL renderer for PPU 1 年之前