NESe (pronounced "Nessie") is a NES emulator based on the e6502 emulator, also written in C with a focus on speed and portability for use on embedded platforms, especially ARM.
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  1. #include "memory.h"
  2. // TODO: Not ideal that these are here
  3. static void* mapper_data_ptr(const void* _mapper) {
  4. return ((nes_Mapper*)_mapper)->data;
  5. }
  6. static size_t mapper_data_size(const void* _mapper) {
  7. return ((nes_Mapper*)_mapper)->data_size;
  8. }
  9. static Serdes_Ptr_Ref mapper_data_ref = {
  10. .ptr = mapper_data_ptr,
  11. .size = mapper_data_size,
  12. };
  13. const Serdes_Item nes_memory_serdes[] = {
  14. {"CART", offsetof(nes_Memory, mapper), &serdes_mem_ptr, &mapper_data_ref},
  15. {"PMEM", offsetof(nes_Memory, ppu), &serdes_chain, nes_ppu_memory_serdes},
  16. {"SMEM", offsetof(nes_Memory, input), &serdes_mem, (void*)(sizeof(nes_Memory) - offsetof(nes_Memory, input))},
  17. {0},
  18. };