151 次程式碼提交 (e465e241b8a88300b7b8527510d6b643dac10b70)
 

作者 SHA1 備註 提交日期
  Nathaniel Walizer e465e241b8 Add modal popup support 7 月之前
  Nathaniel Walizer 135b90e175 Add text drawing API; refactor start sequence to prepare for menus 7 月之前
  Nathaniel Walizer 8bdb482cf4 Refactor to separate SDL rendering from platform code 7 月之前
  Nathaniel Walizer 086d8e4395 Add full set of alternate button mappings 7 月之前
  Nathaniel Walizer ded5f91e7f Add FPS and Turbo controls; Simplify action inputs 7 月之前
  Nathaniel Walizer 3b53923af9 Add overlay & font support 8 月之前
  Nathaniel Walizer 7ab2e52abb Rendering dot tweaks; more PPU debug 8 月之前
  Nathaniel Walizer a4fceb584b Fix v1 NROM double-free 8 月之前
  Nathaniel Walizer 1189c5e8a5 Fix CHR_ROM size overflow 8 月之前
  Nathaniel Walizer 8e13f8c30b Various NMI and reading PPU fixes 8 月之前
  Nathaniel Walizer 6ac749e2c5 Move APU actions back to apu.c 8 月之前
  Nathaniel Walizer 90a4ed58ae Serdes cleanup 8 月之前
  Nathaniel Walizer 76d67f2dc2 Add RLE support to system state save/restore 8 月之前
  Nathaniel Walizer 10a549225e Update V1 logging to better match V2 for direct comparison 8 月之前
  Nathaniel Walizer e855d6fb47 Fix SRAM mapping and mapper init sequence 8 月之前
  Nathaniel Walizer c3a0dfbf42 Add save/load state support 8 月之前
  Nathaniel Walizer 9a698bb79c Deeper integration of APU interrupts - needs refactor? 8 月之前
  Nathaniel Walizer e6b0248c50 Blargg PPU test fixes 9 月之前
  Nathaniel Walizer 96ec7c584c Wire up APU interrupt 9 月之前
  Nathaniel Walizer 6568131ec4 Add APU Skeleton 9 月之前
  Nathaniel Walizer d6e4d9bce0 Fix PPU sprite 0 hit init 9 月之前
  Nathaniel Walizer 410f70fd53 Fix v1 include dirs 9 月之前
  Nathaniel Walizer 99009eb11e PPU init and cleanup 9 月之前
  Nathaniel Walizer ae22606f81 ARM/STM32 Compatability improvements 9 月之前
  Nathaniel Walizer b0c6feb73f Fix sprite priority 9 月之前
  Nathaniel Walizer 34a0628fe0 Add Mapper 4 (MMC3); rearrange hsync timing 9 月之前
  Nathaniel Walizer 8d93abbf02 Add Mapper 003 (CNROM); even more mapper init refactoring 9 月之前
  Nathaniel Walizer 303c0812bd Add Mapper 002 (UxROM); more refactoring for redundant mapper init 9 月之前
  Nathaniel Walizer 14258fca4e Fix palette indexing bug 9 月之前
  Nathaniel Walizer 10c7ca845b Add Mapper 1 (MMC1) with a little refactoring 9 月之前
  Nathaniel Walizer 2f815b3120 Refactor cart loading for early mapper failure 9 月之前
  Nathaniel Walizer 9aee1f1d2e Add input support; fix cycle counts; implement frame timing 9 月之前
  Nathaniel Walizer 5bdfdbfe71 Finish sprite rendering 9 月之前
  Nathaniel Walizer e613f3054c Fix palette transparency bug 9 月之前
  Nathaniel Walizer 0239f9773f Add OAM DMA; More sprite rendering preparation 9 月之前
  Nathaniel Walizer 1727e666d4 Background rendering completion; implement backdrop override 9 月之前
  Nathaniel Walizer 3b30f39a5b Add PPU background rendering; bugfixes 9 月之前
  Nathaniel Walizer 0370da8538 PPU rendering stub; interrupt and memory bugfixes 9 月之前
  Nathaniel Walizer eec711f630 Fix ROM read addr mask; Fix interrupt logic; add VBlank NMI 9 月之前
  Nathaniel Walizer 6418936630 Add sprite 0 hit logic 9 月之前
  Nathaniel Walizer c44a0a8b74 Add PPU register R/W 9 月之前
  Nathaniel Walizer 399fa35fa7 Add input and PPU stage stubs 9 月之前
  Nathaniel Walizer bc911c49d5 Add main emulator loop, mapper 0, cart loading, and peripheral stubs 9 月之前
  Nathaniel Walizer d4c74c9fe4 Fix interupt handling 9 月之前
  Nathaniel Walizer 63e2e129d1 Add V2 6502 core emulation and basic test support 9 月之前
  Nathaniel Walizer d95fe6da06 Prepare for v2 9 月之前
  Nathaniel Walizer 51c4aeffd0 Simplify menu calls 10 月之前
  Nathaniel Walizer 25e96d4972 Don't clobber CHR RAM limit estimation on MMC3 restore 10 月之前
  Nathaniel Walizer 851b4bc733 Don't clobber CHR RAM limit estimation on MMC1 restore 10 月之前
  Nathaniel Walizer e83aa4c48c Simplify building for release 10 月之前