NESe (pronounced "Nessie") is a NES emulator based on the e6502 emulator, also written in C with a focus on speed and portability for use on embedded platforms, especially ARM.
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  1. #ifndef NESE_SDL_EFFECT_H_
  2. #define NESE_SDL_EFFECT_H_
  3. #include <SDL.h>
  4. typedef struct sdl_effect sdl_effect;
  5. sdl_effect* effect_init(SDL_Renderer*, int, int);
  6. void effect_done(sdl_effect*);
  7. void effect_apply(sdl_effect*, SDL_Renderer*, const SDL_Rect*);
  8. #endif // NESE_SDL_EFFECT_H_