41 Commit (10cb978bc3250730a5d69f8f2869acfb68125b0e)
 

Autore SHA1 Messaggio Data
  Nathaniel Walizer 10cb978bc3 Complete APU triangle channel 11 mesi fa
  Nathaniel Walizer c71634e669 Complete APU noise channel 11 mesi fa
  Nathaniel Walizer f1348367b6 Fix CHR ROM support in MMC1 11 mesi fa
  Nathaniel Walizer b46ef63919 Fix APU frame interrupt 11 mesi fa
  Nathaniel Walizer 99a4ae0b4f Simplify audio sample copy loop 11 mesi fa
  Nathaniel Walizer 713ad8f45f Actually add SDL audio source and blip_buf link 11 mesi fa
  Nathaniel Walizer d217db42a4 Add SDL audio; complete DMC channel 11 mesi fa
  Nathaniel Walizer 58abae105f Add gamepad support 11 mesi fa
  Nathaniel Walizer 4cdf2839b3 Add UxROM mapper (Castlevania, Mega Man) 11 mesi fa
  Nathaniel Walizer dcae99a332 Start implementing APU 11 mesi fa
  Nathaniel Walizer f0d45e9680 Use single-step CPU call for 17% performance boost 11 mesi fa
  Nathaniel Walizer 07486046c2 Clean up PPU and SDL render modules 11 mesi fa
  Nathaniel Walizer 10a2599afa Move scroll increment to PPU module 11 mesi fa
  Nathaniel Walizer 5d352fc5c5 Fix sprite priority (visible in SMB3 powerups and Piranha Plants) 11 mesi fa
  Nathaniel Walizer 35bef4d20b Fix split Y scrolling 11 mesi fa
  Nathaniel Walizer 1bac8d515c Add support for left background column mask 11 mesi fa
  Nathaniel Walizer 464fe79ebd Render each scanline at a time; MMC3 mapper fixup; debug output fixup 11 mesi fa
  Nathaniel Walizer 98acb09236 Fix up MMC3 ROM banks 1 anno fa
  Nathaniel Walizer 7507dc30f8 Add IRQ to MMC3 mapper 1 anno fa
  Nathaniel Walizer d68d566a49 Add ROM portion of MMC3 mapper 1 anno fa
  Nathaniel Walizer be47688d35 Add CNROM mapper; Fix up CHR ROM writes; Fix collision offset 1 anno fa
  Nathaniel Walizer 18455ad76c Add MMC1 mapper support 1 anno fa
  Nathaniel Walizer d094413864 Move VRAM mapping into mapper 1 anno fa
  Nathaniel Walizer bfb9e3df5f Add basic mapper support 1 anno fa
  Nathaniel Walizer 36ad6f4e19 Add 8x16 sprite support; create debug macros 1 anno fa
  Nathaniel Walizer d162c0c414 Clean up old CPU debug 1 anno fa
  Nathaniel Walizer 66460ee5fe Add horizontal/vertical VRAM mirroring 1 anno fa
  Nathaniel Walizer 5160cfa44f Add vertical scrolling 1 anno fa
  Nathaniel Walizer dd98891c60 Fix collision check bounds 1 anno fa
  Nathaniel Walizer 57fcc77c27 Add controller support with keyboard via SDL 1 anno fa
  Nathaniel Walizer 2f07024354 Finish smooth X scrolling 1 anno fa
  Nathaniel Walizer 1a0f6ac06e Add basic coarse X scrolling 1 anno fa
  Nathaniel Walizer ee6127cdf6 Fix basic background rendering 1 anno fa
  Nathaniel Walizer 889e8526bd Enforce realtime rendering 1 anno fa
  Nathaniel Walizer 3b3f8bd6f6 Add mirroring support to sprite rendering 1 anno fa
  Nathaniel Walizer 41536a2b8f Fix PPU timing 1 anno fa
  Nathaniel Walizer 4f46423e6d Flesh out PPU rendering by using LUTs 1 anno fa
  Nathaniel Walizer 0078a19a9e Baby's first background 1 anno fa
  Nathaniel Walizer 787bd6b739 Add skeleton SDL renderer for PPU 1 anno fa
  Nathaniel Walizer 8410cd184a Finish PPU memory mapping 1 anno fa
  Nathaniel Walizer 13456ff79a Initial commit: Everything in progress, with PPU R/W support nearly complete 1 anno fa