NESe (pronounced "Nessie") is a NES emulator based on the e6502 emulator, also written in C with a focus on speed and portability for use on embedded platforms, especially ARM.
Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.

50 rindas
926B

  1. CC = gcc
  2. LD = $(CC)
  3. PFLAGS = -g
  4. #PFLAGS = -O3
  5. #PFLAGS += -DDEBUG_MAPPER
  6. #PFLAGS += -DDEBUG_RENDER
  7. #PFLAGS += -DDEBUG_PPU -DDEBUG_VRAM -DDEBUG_OAM
  8. #PFLAGS += -DE6502_DEBUG
  9. CFLAGS = $(PFLAGS) -Wall -Werror -Wshadow -Wunused -I..
  10. LDFLAGS = $(PFLAGS)
  11. OBJDIR = obj
  12. SRCDIR = src
  13. BINDIR = bin
  14. # nese
  15. TARGET_1 = nese
  16. LDLIBS_1 = -lSDL2
  17. SRC_SRCS_1 = nese.c ines.c
  18. SRC_SRCS_1 += nes.c ppu.c input.c
  19. SRC_SRCS_1 += cart.c mapper.c
  20. SRC_SRCS_1 += sdl_render.c sdl_input.c
  21. MAPDIR = src/map
  22. MAP_SRCS_1 = nrom.c mmc1.c cnrom.c mmc3.c
  23. EXT_SRCS_1 = e6502/e6502.c e6502/opcodes.c
  24. SRCS_1 = $(SRC_SRCS_1:%=$(SRCDIR)/%)
  25. SRCS_1 += $(MAP_SRCS_1:%=$(MAPDIR)/%)
  26. SRCS_1 += $(EXT_SRCS_1)
  27. OBJS_1 = $(SRCS_1:%.c=$(OBJDIR)/%.o)
  28. all: $(BINDIR)/$(TARGET_1)
  29. clean: ; rm -rf $(OBJDIR) $(BINDIR)
  30. $(BINDIR)/$(TARGET_1): $(OBJS_1)
  31. @mkdir -p $(@D)
  32. $(LD) $(LDFLAGS) $^ $(LDLIBS_1) -o $@
  33. $(OBJDIR)/%.o: %.c
  34. @mkdir -p $(@D)
  35. $(CC) $(CFLAGS) -c $< -o $@