NESe (pronounced "Nessie") is a NES emulator based on the e6502 emulator, also written in C with a focus on speed and portability for use on embedded platforms, especially ARM.
Você não pode selecionar mais de 25 tópicos Os tópicos devem começar com uma letra ou um número, podem incluir traços ('-') e podem ter até 35 caracteres.

50 linhas
926B

  1. CC = gcc
  2. LD = $(CC)
  3. PFLAGS = -g
  4. #PFLAGS = -O3
  5. #PFLAGS += -DDEBUG_MAPPER
  6. #PFLAGS += -DDEBUG_RENDER
  7. #PFLAGS += -DDEBUG_PPU -DDEBUG_VRAM -DDEBUG_OAM
  8. #PFLAGS += -DE6502_DEBUG
  9. CFLAGS = $(PFLAGS) -Wall -Werror -Wshadow -Wunused -I..
  10. LDFLAGS = $(PFLAGS)
  11. OBJDIR = obj
  12. SRCDIR = src
  13. BINDIR = bin
  14. # nese
  15. TARGET_1 = nese
  16. LDLIBS_1 = -lSDL2
  17. SRC_SRCS_1 = nese.c ines.c
  18. SRC_SRCS_1 += nes.c ppu.c input.c
  19. SRC_SRCS_1 += cart.c mapper.c
  20. SRC_SRCS_1 += sdl_render.c sdl_input.c
  21. MAPDIR = src/map
  22. MAP_SRCS_1 = nrom.c mmc1.c cnrom.c mmc3.c
  23. EXT_SRCS_1 = e6502/e6502.c e6502/opcodes.c
  24. SRCS_1 = $(SRC_SRCS_1:%=$(SRCDIR)/%)
  25. SRCS_1 += $(MAP_SRCS_1:%=$(MAPDIR)/%)
  26. SRCS_1 += $(EXT_SRCS_1)
  27. OBJS_1 = $(SRCS_1:%.c=$(OBJDIR)/%.o)
  28. all: $(BINDIR)/$(TARGET_1)
  29. clean: ; rm -rf $(OBJDIR) $(BINDIR)
  30. $(BINDIR)/$(TARGET_1): $(OBJS_1)
  31. @mkdir -p $(@D)
  32. $(LD) $(LDFLAGS) $^ $(LDLIBS_1) -o $@
  33. $(OBJDIR)/%.o: %.c
  34. @mkdir -p $(@D)
  35. $(CC) $(CFLAGS) -c $< -o $@