Home Explore Help
Sign In
jrhoffa
/
nese
1
0
Fork 0
Code Issues 0 Pull Requests 0 Releases 0 Wiki Activity
19 Commits
2 Branches
1.3MB
Tree: d094413864
master
v2
Branches Tags
${ item.name }
Create branch ${ searchTerm }
from 'd094413864'
${ noResults }
Commit Graph

12 Commits (d094413864e0cf60c95d9216028a2c1f49b0370d)

Author SHA1 Message Date
  Nathaniel Walizer d094413864 Move VRAM mapping into mapper 1 year ago
  Nathaniel Walizer bfb9e3df5f Add basic mapper support 1 year ago
  Nathaniel Walizer 36ad6f4e19 Add 8x16 sprite support; create debug macros 1 year ago
  Nathaniel Walizer 66460ee5fe Add horizontal/vertical VRAM mirroring
- Ready to add support for mappers
 - Block-line background rendering presents certain artifacts in some
   vertical-scrolling games like 1942
1 year ago
  Nathaniel Walizer 1a0f6ac06e Add basic coarse X scrolling 1 year ago
  Nathaniel Walizer ee6127cdf6 Fix basic background rendering 1 year ago
  Nathaniel Walizer 41536a2b8f Fix PPU timing
- DMA was being double-counted for PPU cycles
1 year ago
  Nathaniel Walizer 4f46423e6d Flesh out PPU rendering by using LUTs 1 year ago
  Nathaniel Walizer 0078a19a9e Baby's first background 1 year ago
  Nathaniel Walizer 787bd6b739 Add skeleton SDL renderer for PPU 1 year ago
  Nathaniel Walizer 8410cd184a Finish PPU memory mapping 1 year ago
  Nathaniel Walizer 13456ff79a Initial commit: Everything in progress, with PPU R/W support nearly complete 1 year ago
Powered by Gitea Version: 1.11.5 Page: 15ms Template: 2ms
English
English 简体中文 繁體中文(香港) 繁體中文(台灣) Deutsch français Nederlands latviešu русский Українська 日本語 español português do Brasil polski български italiano suomi Türkçe čeština српски svenska 한국어
JavaScript licenses API Website Go1.13.9