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19 Révisions
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Aborescence: d094413864
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Graphique des révisions

12 Révisions (d094413864e0cf60c95d9216028a2c1f49b0370d)

Auteur SHA1 Message Date
  Nathaniel Walizer d094413864 Move VRAM mapping into mapper il y a 1 an
  Nathaniel Walizer bfb9e3df5f Add basic mapper support il y a 1 an
  Nathaniel Walizer 36ad6f4e19 Add 8x16 sprite support; create debug macros il y a 1 an
  Nathaniel Walizer 66460ee5fe Add horizontal/vertical VRAM mirroring
- Ready to add support for mappers
 - Block-line background rendering presents certain artifacts in some
   vertical-scrolling games like 1942
il y a 1 an
  Nathaniel Walizer 1a0f6ac06e Add basic coarse X scrolling il y a 1 an
  Nathaniel Walizer ee6127cdf6 Fix basic background rendering il y a 1 an
  Nathaniel Walizer 41536a2b8f Fix PPU timing
- DMA was being double-counted for PPU cycles
il y a 1 an
  Nathaniel Walizer 4f46423e6d Flesh out PPU rendering by using LUTs il y a 1 an
  Nathaniel Walizer 0078a19a9e Baby's first background il y a 1 an
  Nathaniel Walizer 787bd6b739 Add skeleton SDL renderer for PPU il y a 1 an
  Nathaniel Walizer 8410cd184a Finish PPU memory mapping il y a 1 an
  Nathaniel Walizer 13456ff79a Initial commit: Everything in progress, with PPU R/W support nearly complete il y a 1 an
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